Run the Adventure
Run the Adventure
Ep 2. The Haunting - Call of Cthulhu
In this episode, I turn to the most recommended first scenario for Call of Cthulhu, the Haunting by Sandy Peterson.
What makes this such a popular starting point for the game and earned its place in the Quick Start rules? I break down the module structure to show what it has to offer, where the fun is at and how Keepers can make the adventure their own. I suggest ways Gamesmasters of other games may learn and borrow elements for their own investigation or mystery adventures.
Further resources:
* Call of Cthulhu 7th edition Quick Start Rules (featuring the Haunting)
* Take a walk through the Corbitt House in a new map of the classic Call of Cthulhu scenario 'The Haunting'
If you have questions, thoughts or suggestions about this episode please get in touch by email gm@runtheadventure.com or on Twitter @rta_podcast.